What is splix.io?

Splix.io is an online multplayer game where you have to conquer as much land as possible and become the biggest of them all. You can move your player around using the arrow keys or wasd. If you're in your own area, you're safe, but once you leave your area you'll leave a trail behind, once anyone (including yourself) hits that trail, you die. When you get back to your area, the blocks that you have surrounded will be yours. But watch out, because anyone can steal back those blocks at any time. If you surround a couple of blocks while there is another player inside, the land won't get filled with your blocks.

Splix.io was inspired by single player games such as qix, xonix, pac-xon and whatever this is.

What technology do you use?

Most of the Splix code is available on GitHub. The backend runs on Deno. The client is mostly plain old JavaScript. The official servers are hosted on DigitalOcean.

In the past, servers used to run on C# with mono and the Fleck library, but this changed when Splix was made open source.


Thank you all for playing over the years! And I'd also like to thank everyone who contributed code or reported issues. Special thanks to Joris for coming up with the name.